Game Mine Trap.
The blue monsters are the easiest to destroy -- they'll die when they fall through one floor. But the other monsters must fall from greater heights before they die. The green monsters must fall two floors, and the red monsters must fall three floors. To kill them, you'll need to line up holes on different floors.
If you fail to whack a monster while it is in a hole, it will emerge after five seconds and the hole will be filled. While the monster is stuck, a countdown timer will appear over its head, showing you how much longer it will be trapped. If a monster is stuck in a hole, another monster can run over it. Likewise, while a monster is stuck in a hole, your miner can run over it without being killed.
If any monster falls on top of any other, both will die unless the bottom one is stuck in a hole at the time of the fall.
Your miner can fall through holes without being killed.
Game time is indicated by the green bar at the bottom of the screen. The timer is reset for each new game level. If time runs out before you kill all the monsters on one difficulty level, you will lose one miner.
You will begin the game with three miners. You'll earn an extra one when you reach 10,000 points.
You'll get 50 points for each blue monster you destroy, 100 points for each green monster, and 200 points for each red monster.
Each time you finish a difficulty level, you'll get 10 points for each second left on the timer. To speed up the addition of the bonus points at the end of a difficulty level, hit the space bar on your keyboard while the points are being totaled.
Distributive size: 300K Windows-95,98,ME,2000,XP,NT
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